Monday, September 29, 2008

Dunes 2

(Some more developments thanks to our amazing T.A. George for showing me how to setup blendshape and animation snapshots)



Experimentation with lofting. This time I created a blendshape with a snapshot animation for the components inbetween.
After this a lattice was used to manipulate the series of forms as a whole.






Thursday, September 25, 2008

Tutorials

http://toi.bk.tudelft.nl/toi-pedia/index.php?title=Main_Page



Includes:

Rhino
Maya
Illustrator
and
Photoshop

Dunes


First experiment with lofting curves (inspired by sand dune formations)

'
Brought into MAX. I'm not sure what I did but it turned into pipes.


Intensity of the Orange Slice: First Round


Wednesday, September 24, 2008

Monday, September 22, 2008

Exploration of Form as means of Play



Ideas for surfaces as play areas for kids, as material and landscapes. Had some questions regarding better rendering tips using mental ray, such as recommended material specs and lighting. I just used the standard Physical sun and sky generator (i love MR Sun...) but I'd like it to be less...washed out. Suggestions?

Wednesday, September 17, 2008

Jay's Experiment


A rendered version of the previous wireframe model.

Wire Frame


Just the wireframe of one piece I was having gun with.

Sunday, September 14, 2008

Resources and Rabbit Holes.

RED PILL:

www.proxyarch.com
www.kokkugia.com
www.aalog.net
www.xefirotarch.com
www.c-a-p.net


BLUE PILL:


www.dataisnature.com
pruned.blogspot.com
www.we-make-money-not-art.com
bldgblog.blogspot.com




This is just a taste.
I'll update as possible.